Slots on this class:
A COMPONENT is a structure that can have parts and connections. The concept
of components as a defined in this theory is a fundamental abstraction that
applies in many engineering domains. Component structures need nopt
correspond to physically whole objects such as standard parts from a catalog.
The class of component, as defined here, may also be used to represent
nonphysical objects such as modules in a software program, functions in a
functional description, and model fragments in a model library.
This is a primitive concept; what makes an object a component
is how it is connected and a part of other objects.
- Subclass-Of: Individual-thing
- Domain-Of: Connected-components, Has-subcomponent, Subcomponent-of